Here is the result of the Serious Gaming Integration Initiative 2016!!!
Fact is, the selected software is not a software per se, more of an Engine.
A lot of software development in the Serious Gaming area is done using the Unreal Engine and we are pleased to announce that over the next couple of weeks we will be developing an official HLA/DIS plugin for the Unreal Engine 4. We will be documenting our journey on this blog.
Thank for all your suggestions. Round two of the SGII will start on March 1, 2017!
** the winner has been contacted personally by mail. **