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Recent news

coreDS™ Unreal – New C++ Sample available

For those who have been around for a long time might remember, the first release of coreDS™ Unreal was C++ only. Yep! No Blueprints! Soon after that we added Blueprint support and never looked back… but… we love C++ and we feel like we might have betrayed our early adopters.…

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Beijing Wuzi University and coreDS Unreal

Founded in 1963, Beijing Wuzi University is a non-profit public higher education institution located in the urban setting of the metropolis of Beijing, China. Beijing Wuzi University used coreDS Unreal to create an automobile assembly lines simulation using Unreal and HLA where each robotic arm is a separate federate. Impressive…

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I/ITSEC 2019 – Come meet with us!

I/ITSEC 2019 is a few days away! Contact us to arrange a private meeting and demo. Make sure to visit our partner’s booth, where some of our products will be in use: Epic Games (Booth #2161) Simthetiq (Booth #2334) – using coreDS Unreal Bionatics (Booth #2320) – using coreDS Unreal…

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I/ITSEC 2019

A little bit early but we are pleased to confirm ds.tools will be in Orlando from December 2nd to December 6th at the I/ITSEC 2019 – “The world’s largest modeling, simulation & training event”. Let us know if you want to schedule a meeting or a DEMO in Orlando. (simply…

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Booz Allen Hamilton is using UE4… and coreDS Unreal

We were happily surprised to see this post on the Unreal Engine blog: “Booz Allen Hamilton harnesses UE4 for mission-critical training and simulation“ We are glad to be part of this incredible project at Booz Allen Hamilton with coreDS Unreal! Great Job BAH and thanks to the Epic Games team…

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Collins Aerospace – coreDS™ X-Plane User Story

Collins Aerospace use coreDS™ X-Plane Pro to push AFSIM PDUs into X-Plane. By leveraging the easy-to-use object mapping interface, Collins Aerospace was able to bring all objects, with a custom graphical 3d representation,  inside the X-Plane 3D scene. By using the LUA Scripting Interface, custom behaviours were implemented to handle…

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Complete coreDS Unreal sample available

See how easy it is to add HLA and DIS support to your UnrealEngine based software! We’ve pushed to GitHub a complete sample using coreDS Unreal to send and receive data from a DIS and an HLA simulation framework. https://github.com/JeanPhilippeLebel/coreUnrealFirstPersonShooterDemo With step-by-step instructions and complete screenshot, this will give you…

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ds.tools is a recipient of an Unreal Dev Grant!

ds.tools is proud to have been awarded a grant for its UE4 compatible coreDS Unreal product. We would like to take this opportunity to thank Epic Games for their support. coreDS Unreal facilitates integration of both High-Level Architecture (HLA) and Distributed Interactive Simulation (DIS) in UE4 games and applications. Users can integrate…

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Epic’s Unreal Engine 4.21 has been released

Epic has just released Unreal Engine 4.21! A lot of nice new features were added. If you need to add HLA or DIS support to your Unreal Engine based game, you can upgrade to Unreal Engine 4.21 since coreDS™ Unreal is already compatible with the latest release. Request your free…

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I/ITSEC 2018

ds.tools will be in Orlando from November 26th to November 30th at the I/ITSEC 2018 – “The world’s largest modeling, simulation & training event”. Let us know if you want to schedule a meeting in Orlando. (http://www.iitsec.org/)

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