Recent news
First motion integration with our new partner D-Box
D-BOX offers new flexibility for the military simulation industry
Unreal Fest 2020
Thanks to Epic Games (and Seb Lozé) for showcasing our coreDS™ Unreal product during the “Using Unreal Engine in Simulation Applications” session at the Unreal Fest. We are really proud to be partner with Epic Games. Feel free to browse the complete session list here : https://www.unrealengine.com/en-US/events/unreal-fest-online-2020
coreDS™ Unreal – New C++ Sample available
For those who have been around for a long time might remember, the first release of coreDS™ Unreal was C++ only. Yep! No Blueprints! Soon after that we added Blueprint support and never looked back… but… we love C++ and we feel like we might have betrayed our early adopters.…
Beijing Wuzi University and coreDS Unreal
Founded in 1963, Beijing Wuzi University is a non-profit public higher education institution located in the urban setting of the metropolis of Beijing, China. Beijing Wuzi University used coreDS Unreal to create an automobile assembly lines simulation using Unreal and HLA where each robotic arm is a separate federate. Impressive…
I/ITSEC 2019 – Come meet with us!
I/ITSEC 2019 is a few days away! Contact us to arrange a private meeting and demo. Make sure to visit our partner’s booth, where some of our products will be in use: Epic Games (Booth #2161) Simthetiq (Booth #2334) – using coreDS Unreal Bionatics (Booth #2320) – using coreDS Unreal…
I/ITSEC 2019
A little bit early but we are pleased to confirm ds.tools will be in Orlando from December 2nd to December 6th at the I/ITSEC 2019 – “The world’s largest modeling, simulation & training event”. Let us know if you want to schedule a meeting or a DEMO in Orlando. (simply…
Booz Allen Hamilton is using UE4… and coreDS Unreal
We were happily surprised to see this post on the Unreal Engine blog: “Booz Allen Hamilton harnesses UE4 for mission-critical training and simulation“ We are glad to be part of this incredible project at Booz Allen Hamilton with coreDS Unreal! Great Job BAH and thanks to the Epic Games team…
Collins Aerospace – coreDS™ X-Plane User Story
Collins Aerospace use coreDS™ X-Plane Pro to push AFSIM PDUs into X-Plane. By leveraging the easy-to-use object mapping interface, Collins Aerospace was able to bring all objects, with a custom graphical 3d representation, inside the X-Plane 3D scene. By using the LUA Scripting Interface, custom behaviours were implemented to handle…
Complete coreDS Unreal sample available
See how easy it is to add HLA and DIS support to your UnrealEngine based software! We’ve pushed to GitHub a complete sample using coreDS Unreal to send and receive data from a DIS and an HLA simulation framework. https://github.com/JeanPhilippeLebel/coreUnrealFirstPersonShooterDemo With step-by-step instructions and complete screenshot, this will give you…
ds.tools is a recipient of an Unreal Dev Grant!
ds.tools is proud to have been awarded a grant for its UE4 compatible coreDS Unreal product. We would like to take this opportunity to thank Epic Games for their support. coreDS Unreal facilitates integration of both High-Level Architecture (HLA) and Distributed Interactive Simulation (DIS) in UE4 games and applications. Users can integrate…
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