For those who have been around for a long time might remember, the first release of coreDS™ Unreal was C++ only. Yep! No Blueprints! Soon after that we added Blueprint support and never looked back… but… we love C++ and we feel like we might have betrayed our early adopters. So here is a quick coreDS™ Unreal C++ sample. Starting from the default FirstPersonShooter example, we added HLA and DIS support with a few lines of code. Have fun!
View a complete example here.